![]() Speaking of getting shot full of holes, the arsenal of weapons made available to you throughout the game is also quite bountiful. Steadiness is always key but you don’t want to get popped full of holes either. These decisions are crucial as your teammate will be strapped to you with a sniper rifle trying to take down the enemy below. Tilt the controller left or right and you’ll chute in that direction, lean it forward to increase speed or tilt it back to steady yourself. As for parachuting, you’ll be able to take advantage of the Sixaxis tilt functions in order to direct yourself. ![]() The same goes for the jump step-ups as well. ![]() Once up, you can pull your teammate up safely. If there are bad guys up top, you’ll have the option to shoot them down and then climb up. Sometimes ledges are a bit too high up, so you can give your partner a boost to look over. Other tactics that will be important are step-ups, jump step-ups, parachuting and hovercraft techniques. The issue we had with Overkill Mode is that the crosshair will then move too slow whereas outside of that mode the crosshair will feel very wild. This is just one of the dual-tactics you’ll have to rely on to move forward in the game. It all depends on who is AGGRO’d and who is the flanker. If you or your partner has attained AGGRO for a long enough period of time, you’ll have the option to go into “Overkill Mode.” This mode will allow you to either go into a slow-motion bullet-time effect where your ammo becomes limitless or it’ll allow you to become invisible for 16 seconds so you can scurry around and melee attack some bad guys hiding behind cover. While this does sound a bit simplistic, it is actually very well implemented and works beautifully. Some enemies are very heavily armored in the front, thus a teammate can draw attention while the other sneaks behind to take him down. This means that most of the bad guys are focused on what he is doing, giving you the ability to flank them almost invisibly.ĪGGRO is a huge part of the game and your strategy. By having him use this last tactic, you’ll, you’ll be able to have the “AGGRO” meter slide in his direction. Fortunately, if you’d like for him to just hold position and just fire away to gain the enemies attention, that’s also an option. However, if you ask him to just sit tight and do nothing, he’ll do that too. If you’re asking him to advance, he’ll do so without being noticed or, if you wish, he’ll take the aggressive and try and kill everything in his way. Passive regroup will have your teammate follow you with very little gunfire, while having him follow you in aggressive mode will cause him to take down some bad guys along the way. Here are the simple summaries of what each command will do. If you expect to just run and gun your way home, you’ll be left dead in the middle of a warzone you probably shouldn’t be found in. On top of this, you can hit down on the pad and it’ll give you a small security window screen that shows you what your partner is seeing. There are three commands in total that you’ll be able to issue to the AI advance, hold position and regroup. You’ll be able to click once in any direction to turn a command into passive mode or click it a second time to turn it red which is the aggressive indicator. Commands can be assigned via the directional pad. While the partner AI does have its flaws, like dragging your injured body about a mile before healing you despite the entire area being littered with bad guys, he’ll also do the majority of things you tell him to do with ease. Now, Salem has no problem with this, the guy loves money however, Rios starts thinking outside of the box and that’s when the game becomes intriguing. The main objective throughout the story is that the privatized military is trying to have a bill passed that will eventually dissolve the national army and make them the norm, creating a ton of cash for the private sector as a result. So they decide to be discharged and join the private sector of life and make big money doing something they love…killing people. The entire concept of the game’s story is that these two guys, Rios and Salem, are Army Rangers tired of getting paid very little money to wage war in scenarios that they may not agree with. EA’s latest installment into the Third-Person shooter genre is not only a unique one, but a troubling conspiracy theory waiting to happen. It also showcases at what lengths some individuals may go to in order to make it happen. ![]() Could you imagine a world where privatized military personnel are the norm and countries no longer have national armies? Army of Two willingly takes you into that world and shows you the harsh reality of what it could potentially cause.
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